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Diablo 4: everything there is to know so far

It is almost seven years since Diablo 3 was first released, so we naturally expect that it is only a matter of time before we start another monstrous loot through Sanctuary in the inevitable Diablo 4.

Although Blizzard Entertainment did not take place really confirmed that Diablo 4 is in the making, it seems fairly likely. Read between the lines of the company's statements on the subject and it seems reasonable to suggest that something is definitely going on, and it certainly seems Diablo formed.

After the furore surrounding the disappointing announcement of mobile game Diablo: Immortal on Blizzcon 2018, we expect that Blizzard will not make the same mistake again during this year's Blizzcon.

Want to know more? Here is everything to know about the development of the long-awaited Diablo 4.

(Updating: Reports suggest that Blizzard has canceled work on his StarCraft shooter and transferred resources to Diablo 4. Read more below.)

  • Diablo 3 (Nintendo Switch) review: Fight demons while you are on the toilet
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  • Diablo Immortal: everything we know about the Diablo game for mobile phones

Be on the heels: is Diablo 4 coming out?

  • What is it? The rumor of a new entry in the veteran action role in which dungeon crawling series are played.
  • When can I play it? Now that the game has been officially unveiled, there is no release message yet. Evidence suggests so far that it is at least a few years away.

Diablo 4 rumors, development and recruitment

More development focus

Recent reports have stated that Blizzard is no longer working on a StarCraft shooter and has decided to shift its development focus to Diablo 4 and Overwatch 2. This is good news for those who are waiting for Diablo 4 updates to hold their breath, as it shows that Blizzard is completely focused on the game. With a larger team behind it, could we see more updates soon? Given that Blizzard is not participating in Gamescom 2019, it may take a while.

Blizzard did not win at Gamescom 2019
In a news message from Blizzard Entertainment, the developer has confirmed that it would not go to Gamescom 2019. But why?

"As part of a renewed effort this year to keep our focus on development, for our current games and our future projects, we will not have a booth at Gamescom 2019," the message reads. "The show is important for the European and global gaming community and we will miss meeting players in Cologne this year.

"We are also looking forward to sharing more details about the projects we are currently working on when the time is right."

Although the post itself does not shed light on what these projects could be, it is clear that if we receive an announcement from Diablo 4 this year, this probably will not be until BlizzCon 2019 (in November).

What we know so far
When Blizzard Entertainment unveiled Diablo Immortal on Blizzcon 2018, there was a fuss. Hordes of fans had hoped for news about Diablo 4, given the long time since the release of Diablo 3. But instead they were introduced to a touchscreen spin-off title for mobile. Whether it proves it's good or bad was almost irrelevant – fan wanted good, PC-numbered access to the series, and was worried that Immortal would be a watered-down, cynical attempt to get more money out of their pockets.

Blizzard denied that anything else was set up for a revelation during the event, but a message to YouTube in August suggested otherwise. In it, community manager Brandy "Nevalistis" Camel stated that "several Diablo projects were being made":

(youtube https://www.youtube.com/watch?v=YwVaqS_bd-8)

"The forges here at Blizzard are piping hot and we have several Diablo projects in our hands, some of which will take longer than others," Camel said.

"But we may have some things to show you later this year. We hope you stay up to date as we work to bring these Diablo experiences to life. None of this would be possible without the support you give us have been proven for more than 20 years.

"So whether you have joined Diablo 3 for the first time or you are a seasoned veteran, thank you Diablo is and will always be part of the identity of Blizzard & apos; and we cannot wait for the future."

While we now know that one of those in-development projects is Diablo Immortal, a substantiated estimate would be that one of the other projects could be Diablo 4.

So what points us to a Diablo 4 game in production? In a February 2019 revenue call, COO Coddy Johnson stated that the number of employees at Diablo "will grow significantly as the teams work on various ongoing projects for the franchise."

Diablo games are known for their moody dungeons. (Image Credit: Blizzard Entertainment.)

This followed multiple job openings that pointed to skills needed for a Diablo title – someone hunted for a "skilled dungeon artist" with "a focus on composition, detail and mood, while the gameplay space is readable," as well as a technical artist who "can help the environment and gag teams define, create, maintain and streamline modeling and world-building pipeline and processes to bring the world of Sanctuary to life."

Of course, Diablo 3 remains an active concern at Blizzard, so these roles could be purely for the preservation of that existing game. But with the majority of Diablo Immortal's development in the hands of Blizzard ' s Chinese partner Tencent, Johnson ' s call for an increase in the number of employees would indicate something more substantial in the works. In 2016, Blizzard was even on the hunt for a new game director "lead the Diablo series to the future." Such a forward-looking role would almost certainly contain a main Diablo title.

Works in progress: Diablo Hades and / or Diablo Fenris

Game development is often iterative. Diablo 3 was in the making for many years and prototyped in many different ways before it became the game we know today – and even then it has changed dramatically since the (somewhat shaky) first launch.

Diablo 4 will probably be no different and an incredibly interesting report from Kotaku in 2018 he pointed to several repetitions of Diablo who worked in Blizzard – one that is no longer experimenting and on the shelf, the other that is said to be the basis of Diablo 4.

Note that these rumors come from sources that we have not been able to verify independently, but because we work alongside the Kotaku UK team and ensure their integrity, we would say that there is legitimate information here that can point to the direction that Diablo follows 4 is en route to.

Diablo 3, adapted to play from an ' over-the-shoulder ' perspective. (Image Credit: Mr Monstrosity / Diablo Fans)

Hades (or ' Diablo as Dark Souls '): the first of these projects was codenamed ' Hades & # 39 ;. Sources that spoke to Kotaku described a game that was not disparate in the approach of Dark Souls – an over-the-shoulder, hardcore dungeon crawler. Work on Hades allegedly spanned 2014-2016, and included top Blizzard talent including Diablo 3 director Josh Mosquiera. Given the popularity of Dark Souls, roughly comparable RPG mechanics and the shared Gothic aesthetics of the two, this would have been an interesting and fresh direction for the series. However, sources indicate that the game just isn't scholarly, with the team eventually making the excellent Rise of the Necromancer DLC for Diablo 3.

Fenris (a return to the darkness of Diablo 2): the second (and allegedly ongoing) effort to codename Diablo 4 ' Fenris ' and which was worked on by the same team that preserved Hades. It would be a more traditional isometric Diablo title and see the caricature, colorful aesthetic of Diablo 3 disappear in favor of a darker, grimmer, more horrible look that brings up the creepy fear of the first two Diablo games.

"There are many people who felt that Diablo 3 loved what Diablo Diablo made in terms of art style and spell effects," an unnamed Blizzard employee told Kotaku. "They want to make (Fenris) coarse, make it dark, (get rid of) everything that was considered cartoony in Diablo 3 … Make what people were afraid of in Diablo 2, but modern."

(youtube https://www.youtube.com/watch?v=DNF_OfLo9h4)

Fenris is also discussed in very social terms, taking over signals from World of Warcraft and Destiny. Although it would not be an MMO, it could well be a ' live game ' with social areas where players can meet before going to instanced dungeons.

Could it be that the Diablo franchise is about to experience a schism? One that views the more accessible styles of the Diablo 3 era as the mobile Diablo Immortal experience, which can be freely monetized away from the rage of the hardcore Diablo fan, while Diablo 4 goes back to the horror-inspired roots of the earlier games in the series, which is being worked on with the Fenris project? It is a reasonable idea.

Whatever happens, we have the most up-to-date information about Diablo 4. So keep checking it as we dive deeper into the growing darkness in the heart of Sanctuary.

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