Few video game franchises make up as much of the identity of Xbox as Halo – and Microsoft knows it. The huge sci-fi series set to get a massive new entry in the form of Halo Infinite (also known as Halo 6), and we will & apos; Don't wait too long to launch.
The Halo Infinite game, confirmed for Holiday 2020, is a starting title for the next generation Project Scarlett (also known as Xbox Two), and you can be sure it will be developed to show off the capabilities of the new consoles.
The Halo series has had its ups and downs over the years; the latest, Halo 5, was a big disappointment for everyone who loved the series & & apos; single player campaigns. But Halo Infinite can hopefully be a return to form, reminding people why the games were so valued in the past.
- Can we see more at Gamescom 2019?
So far we have so much to do: a few short trailers, and not much in the way of actual gameplay, although there is very good news about split-screen multiplayer that long-term franchise fans (spoiler: Halo Infinite has it! ). We also know the & apos; main character, Master Chief himself, will be central, exactly where he belongs.
Here is everything we know about Halo Infinite so far.
Cut to the chase
- What is it? The sixth game in the main halo series
- When will it be out? Holiday 2020
- What can I play it on? Xbox One, PC and the incoming Xbox Two consoles too. Woo!
Halo Infinite trailers and screenshots
Microsoft couldn't resist teasing Halo Infinite during its E3 2019 keynote, with a trailer that raised more questions than he answered. Yes, Master Chief is coming back … but he will be eliminated and alone.
At the same presentation we learned that Halo Infinite will be a launch title for the Project Scarlett consoles (coming in 2020). And this teaser felt fitting, returning to the original Halo: Combat Evolved with very familiar moments, sights and sounds. View the trailer to see what we mean:
Halo Infinite (or Halo 6) was officially announced during the Microsoft E3 2018 conference.
You can watch the announcement trailer below, but it is much more suggestive than a clear idea of what the game is about. See for yourself:
There is not much else to take away from the trailer than making dramatic landscape shots and a glimpse of the Master Chief's helmet. Judging by the appearance of prehistoric animals, we would not be surprised if this next game somehow did not take place in the past.
And of course the Warthog vehicle is back. Oh, and we see that Master Chief puts a kind of chip in his helmet. Who would this new artificial intelligence be if Cortana wasn't?
View our collection of Halo Infinite screenshots below:
Halo Infinite release date
We now know that Halo Infinite is coming at the end of 2020, coinciding with the launch of the Xbox Scarlett consoles (although it will be a multi-generation title).
It's been slightly longer than we had expected since the last Halo title – Halo 5: Guardians, in 2015 – but we don't blame Microsoft for making sure they have the goods for a new console launch. Absence makes the heart grow.
- View the best new Xbox One games on E3 and all Xbox Project Scarlett games that are currently confirmed
Halo Infinite news and functions
We've got our best look so far at Halo Infinite on E3 2019, although even that wasn't that bad. We have nevertheless received a formal release date (Holiday 2020), as well as a first look at some in-game images and confirmation that …
Halo Infinite will be a multi-generation title
Although the launch of Halo Infinite coincides with the release of the next Xbox consoles, codenamed Project Scarlett, the game can also be played on the current generation of Xbox One, Xbox One S and Xbox One X consoles.
Halo 6 will undoubtedly look better on its newer hardware – at least we hope so – but no one has to miss it.
Halo franchise director Frank O & apos; Connor, however, placed the fear of the quality difference to rest, and said during a Halo Outpost event in Orlando (July 2019) that "Xbox One does not become a second-class citizen" (via GamesRadar).
Halo 6, and all regular Halo games after it, include a co-op multiplayer with split screen. Bonnie Ross, head of 343, has confirmed this news in February at DICE 2017.
The decision to remove a split-screen co-op from Halo 5, in favor of an online-only version, was criticized by fans because it was a staple Halo feature that has been around since the first game was released in 2001. Ross said Halo 5"S removal was "painful" and added that "trust in the community is being compromised. (We have learned a lot), and I would say that for every FPS going forward, we always have a split screen."
Despite this, Franchise coordinator Frank O ' Connor has confirmed that the studio will not leave the cooperative systems that were first introduced in Halo 5. These systems include the option to switch on and off at will, cooperative game for four players and specialized equipment for the various playable Spartans in the campaign.
After the difficult launch of The Master Chief Collection in 2014, Bonnie Ross told Game Informer (via IGN) that all Halo games have some sort of beta before the official release. This is to ensure that many things tease the Master Chief Collection"S multiplayer does not happen again. After successful beta for Halo 5 and Halo Wars 2, there is no reason to think that the studio would suddenly change its mind for Halo 6.
It is yet to be announced whether the beta will be available to everyone, or only to those who receive a code by purchasing another game.
Although I don't know much, it is unlikely that Halo Infinite will shake the formula in a meaningful way. The core mechanism of running things around is likely to remain the same, although it is likely that 343i will fine-tune the mechanics to (hopefully) provide a better gameplay experience.
It is safe to assume that there is a wide range of multiplayer modes and cards to play on, along with a Forge card editor and a Firefight hurdle mode.
You can probably expect the game to also run on 4K 60FPS on the Xbox One X, given its status as a first party title. That chance is increased by the fact that Halo Wars 2 is already able to work on 4K, and Halo 5 will receive a 4K update in the near future.
The ' Play Anywhere ' program from Microsoft also means that there is a chance that Halo Infinite will be the first full-featured Halo game from the main series released on the PC since the release of Halo 2 PC in 2007. This would also mean that you can download a copy of Halo Infinity on Xbox One and still play and play on your PC without buying a second copy, or vice versa.
There is no guarantee that Microsoft will turn Halo Infinite into a Play Anywhere title, but Phil Spencer, current head of Xbox, attached to PC Gamer that there is no ' ideological reason ' is why Halo 6 could not come to the PC.
At the end of Halo 5, Cortana and The Created (a group AI who find themselves superior to organic life) took control of the galaxy with massive Forerunner constructions known as Guardians. The created were determined to bring order by force, and had the tools to do it. The last thing we saw was the crew of the UNSC Infinity who fled Cortana ' s forces on their way to unknown parts, and the Master Chief who regrouped with Allied forces with the intention of fighting back against the new regime.
It is not clear where Halo 6 continues after this, although the timeline of Halo Wars 2 and the final video indicate that it is unlikely that Halo 6 will be set up less than six months after the events of Halo 5. people and elites fight together again and try to destroy Cortana and the Creator to restore freedom in the galaxy.
If you've heard rumors that Halo 6 is being flooded with Loot Boxes, try not to worry too much. On his podcast, reporter Brad Sams & apos; claims that sources had told him that Microsoft wanted to include loot boxes in Halo 6, but re-evaluated its options after the controversy facing Star Wars Battlefront 2.
Franchise Director at 343 Industries, Frank O & apos; However, Connor calls the rumors ' bunk bed & # 39 ;. To the ResetEra forums, O & apos; Connor stated that 343 "re-evaluates nothing (important)" before adding that "Microsoft is not designing something for the next game – is 343". O & apos; Connor said that while the team saw the Battlefront 2 coming back "with the curiosity you'd expect," they believe that the REQ system currently in use is Halo 5: Guardians "player-oriented and well-liked and unobtrusive as far as these things are concerned To go."
"We made zero announcements about our next projects and continue to work on our next game and technology with the needs and interests of the player in mind," Connor continued, "But the story is presented as loosely as it is – has no influence or relationship with current efforts I suppose you could say: company x evaluates function y & apos; and always has some truth, but we are not going to adjust a non-related system from another game or to adjust. "
O & apos; Connor ended by stating that 343 Industries are systems and technology ' in the future ' and that the emerging stories about changing systems and technology might be ' briefly applicable ' would be. But now? Nah. '
What we want to see from Halo Infinite
What happened to The Didact? If Cortana could survive the last fight of Halo 4, why wouldn't it be so bad?
Unfortunately, the Forerunner warlord was completely absent in Halo 5, and while the immediate aftermath of his fight with Master Chief was covered in the comic series Halo escalation, it was implied that he would eventually return. Of course not all players read the comics, so his final fate is unknown to most. This question also raises the problem of integrating the lesser-known extended universe canon into the games, which 343i has been used to since the takeover of the Bungie franchise.
After the end of the Halo 5 Guardians cliffhanger and an insignificant campaign plot, Halo 6 really needs a solid story with a satisfying end to the story. The Halo 3 to Halo 5 ' s Halo 2 if you want. A more equal approach to the balance between campaign and multiplayer also helps to solve some of the problems that people had with the previous game.
Speaking of multiplayer, the fact that Halo included 5 micro-transactions did not go particularly well – especially since the REQ packs allowed players to unlock more powerful weapons that gave them an unfair advantage. Although many games are very successful in selling cosmetic items (think of Team Fortress 2 and Overwatch), players are less enthusiastic about Pay-to-Win systems.
A link to Halo Wars 2 would also be welcome and eventually bring the story of the UNSC Spirit of Fire back into the regular canon. That is also not excluded, given the definitive video of the RTS sequel.
More time to play as the Master Chief. Spartan Locke was perhaps an interesting character, but players buy Halo in the expectation that they will play as their favorite super soldier – not a low-budget knock-off.
(Image credits: 343 Industries)
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